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Adventurer Guild & Rank System

A classic progression system from F-Rank to S-Rank. Quests are updated daily on a physical bulletin board in cities, requiring players to hunt specific custom mobs or gather rare materials in dangerous zones.

Von mrGeraMur

23

The Turning Points (Global Events)

Server-wide narrative events triggered by player progression. For example, "Turning Point 1" could trigger a massive teleportation incident, scattering all online players randomly across a dangerous "Demon Continent" biome.

Von mrGeraMur

18

Battle Gods & Swordsmanship Styles

Three distinct sub-classes for warriors: Sword God Style (high speed, critical damage), Water God Style (counters, parrying, defense), and North God Style (tricks, environment usage, throwing weapons).

Von mrGeraMur

16

Mana Capacity Scaling

Mana pools shouldn't be fixed by level. Instead, the more active a player is in their early game ("childhood stage"), the larger their maximum mana pool grows permanently.

Von mrGeraMur

11

Chantless Magic (Mechanic)

Players can fast-cast spells by completing a short, rhythm-based minigame (like pressing specific keys) instead of waiting for a long cooldown. This simulates Rudeus’s "chantless magic" and rewards player skill.

Von mrGeraMur

14

voice chat

q este el chat de voz para aumentar el realismo y seria mas divertido en rpg o en otros aspectos del juego, como comercio, gremio, roleplay o rpg, etc

Von Sunzi_

12

Races Buffs/nerfs

I here there are plans for races past the open beta, so I'm offering some suggestions!!! Humans: Humans are the generic, all around good and safe race, I feel like they should have extra intelligence and charisma. Ogres: Increased height, attack and defence, I feel like their magical damage should be less than that of most races simply because I don't think we've ever seen a mage ogre, and also worse charisma (if that'll even be a stat in game) Beastfolk: Increased speed is pretty much all I can think of😓 I also think suberd should be added, but I'm all out of suggestions because those would be pretty powerful, I also think immortal demons, dragon race, and the angel race should be added, but only as boss/NPC exclusives (also Migurdia)

Von TheOrphanDeity

21

Secret teleportation pads

Like in the anime, there are secret teleportation devices in places such as ruins, there should be some in hidden areas where likely nobody is going to take a close glance at but once you find it is marked on the map however, using it should come with a cost since it is forbidden to use such as only being able to have a high level mage who knows where it is and has already learned how to from their skill tree

Von cookieplays1221

23

Benefits from "teamwork"

When forming parties, at least increase the experience gain (by 1% up to a certain limit) in order to encourage teamwork and attract players to the server.

Von Yoshiioo

17

Multiple characters

Having at least two character profile makes it so players can explore more then one class and also play the story again from another perspective without having to delete their hours of work. Character slots can be unlockable by certain milestones for free players but can also be sold as a VIP perk

Von ZoeiraCraft_BR

34